- add remaining materials from designers
- create a endGame Gui with Restart and Quit buttons
- make the light holder model invisible.
- Make sure game ends if the guard caches the player
Task 1 :
Since there were no new materials, I couldn't do anything on this task. Probabily we have to do remaining bits on next week.
Task2:
Created an endGAme gui displayed for ending the game. When the time runs out or when the player cought by a guard, game would be over. I also made sure that player could restart the game after clicking a retry button.
Task3:
I worked on maya to make the light holder shape for player character invisible. I added the transparant texture on top of the model.
Task4:
Created a oncollision function and checked if the collided object is A.I guard. If it is true, I called the endGame Gui for ending the game .
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