Sunday, 3 May 2009

Week 3

Assigned Tasks:
  • Lighting
  • Texture Animation

Task 1:
I played around with default lights which comes with the engine. Unlike lighting pack, the default lights from engine were dynamic. I also tried to create a player lighting by attaching the light to the center of a simple shape which I created in Maya .


Task 2:
Looked in to the texture animation in torque, Found out we could use an animation technique called IFL(image file List ). I think this term only applies to TGE. It is basicly a list of images animated on the DTS object but there are only tutorials for 3Ds max and LightWave.
Here is the link for the tutorial
http://tdn.garagegames.com/wiki/DTS/Advanced_Lessons

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